(We didn't even get bonus points for this. We just liked the look of it.)
When Daisy de Plume was growing up in New York, her mother would take her to art museums like the Met. To keep her interested, engaged and well-behaved, Mum would create games for Daisy to play that focused on the art, often with monetary incentives. Years later, living in Paris and armed with an art history degree, Daisy's wanderings around the Louvre inspired the familiar feeling of associating art with reward. Wouldn't it be great to have those games to play in the most famous museum in the world? Thus
THATLou, or Treasure Hunt at the Louvre, was born.